A turn-based political simulation

Build the roster. Spend the money. Win the map.

Election Mogul is a fictional campaign management game. Recruit strategists and organisers, draft prospects, trade for the staff you need, and steer a coalition through a primary, a convention and election night in the Republic of Meridia.

No pay-to-win mechanics. No real politicians. Every result is explainable.

Roster decisions

People are the strategy

Every strategist, field director and fundraiser has skills, a wage, loyalties, fatigue and ambitions. A famous name can be the wrong hire.

Legible simulation

Know why you won

Votes come from voter groups, issue alignment, campaign presence, events, endorsements and seeded uncertainty. The after-action report shows the weights.

Replayable campaigns

Same state, same result

Campaigns pin a scenario and simulation version. A stored seed and keyed draws make every replay verifiable.

Featured scenario

Meridia 2026: The Federal Election

v1.0.0

Run a fictional presidential campaign across the Republic of Meridia. Build a roster, choose where to spend attention and money, survive the primary, and steer a coalition through election night. All people and data are invented for the game.

Map
12
fictional regions
Parties
4
competing for 111 electoral votes
Campaign length
45m
eleven campaign weeks

What this game is not

Election Mogul is entertainment and a strategy exercise. It does not offer advice for influencing real elections, does not use real voter data, and does not predict real-world outcomes. All people, parties and places in the game are invented.